Bugs with GZDoom Vintage builds. Same rules apply as with all other bug reports fora.
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by Priscilla Shakestock » Tue Sep 04, 2018 12:30 pm
GZDomm 3.5.1_Legacy ..Gamma Correction Not Functional. Recently had to switch to GZDomm 3.5.1_Legacy In Ubuntu Linux because I have an Older GL2 Only Video Card. I need a fix for the Gamma Correction settings Not Functioning in the Legacy version which did function before GL2 support was removed from it. the Legacy versions Gamma is too Dark to See or be Functional and does Not respond to settings.
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Priscilla Shakestock
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by drfrag » Tue Sep 04, 2018 3:30 pm
Confirmed on windows, with the default settings gamma only works in fullscreen mode but not windowed. Software gamma is not working.
You could try to use hardware gamma for the time being.
I've just noticed but this problem has been in the legacy branch right from the start, seems something is missing there.
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drfrag
- I.R developer, I.R smart
- Vintage GZDoom Developer
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by Rachael » Tue Sep 04, 2018 3:55 pm
Try fiddling with the "vid_hwgamma" CVAR. It has "0, 1, and 2" as valid options, IIRC.
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Rachael
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by _mental_ » Tue Sep 04, 2018 11:08 pm
Software gamma correction is implemented via shader but they are disabled in legacy render path. So, if it’s about software gamma only, this is not a bug.
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_mental_
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- Joined: 07 Aug 2011
by drfrag » Wed Sep 05, 2018 3:05 am
Definitely it's not a bug. I had gl_renderbuffers disabled to prevent crashes on my shitty old ati card and shaders don't work then.
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drfrag
- I.R developer, I.R smart
- Vintage GZDoom Developer
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- Joined: 23 Apr 2004
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