Steps:
1) type in colsole:
bind F17
bind F24
Actual result:
unknown key F17
unknown key F24
Expected result:
"F17" = ""
"F24" = ""
or
"F17" = "some command"
"F24" = "some command"
Tested in GZDoom 4.7.1 x64 / Windows 10 / Amd with vulkan support
Moderator: GZDoom Developers
Rachael wrote:Keyboards with a second or third function key row are exceptionally rare.
Rachael wrote:Making an educated guess with the first key (F13) is not sufficient for this.
Rachael wrote:If it does work with the existing (mode 1) set, then we'd need to know the input values for the entire row. Making an educated guess with the first key (F13) is not sufficient for this.
theleo_ua wrote:The reason I want this is because I need free virtual keys for Interactive streams.
Rachael wrote:https://github.com/coelckers/gzdoom/tree/f17to24
I have no idea if this will work. I have no way to test it.
If you have Windows you can download a build artifact: https://github.com/coelckers/gzdoom/sui ... /252092004
Xeotroid wrote:theleo_ua wrote:The reason I want this is because I need free virtual keys for Interactive streams.
Have you looked into TwitchyDoom? It should be what you need for Twitch (or whatever else StreamLabs Chatbot works with) viewers to send commands/interacting with your game. It has commands to spawn an actor either somewhere in the map or at player's position. If you want it to randomly select from a tier list, just have it spawn a RandomSpawner-derived actor.
Rachael wrote:Alright - in order to commit that branch then - either F24 will have to be discarded entirely (not desirable) or we need to find the actual scan code for F24.
Rachael wrote:or we need to find the actual scan code for F24.
Rachael wrote:My F24 placement is in the same place, relatively, as everyone else's.
Gez wrote:Yeah, I don't see why Rachael's code would fail if that other code is working. The F24 code is just one more than the F23 code, there's no surprise gap or weird offset, so it should just work.
(Seems like there's room to go up to F32... Wonder when such keyboards will appear.)
theleo_ua wrote:In Inter doom it works, but Inter Doom has another scancode set (115 for F24)
theleo_ua wrote:asked Rutony chat dev - could you please try this:Spoiler:
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