x offset parameter for A_SpawnProjectile

Remember, just because you request it, that doesn't mean you'll get it.

Moderator: GZDoom Developers

x offset parameter for A_SpawnProjectile

Postby Marziano872 » Thu May 05, 2022 4:15 am

Hi,

I just propose to add an x offset parameter for A_SpawnProjectile like it already exists for A_SpawnItemEx.

Particularly usefull to avoid conflicts when using hitboxes for monsters.

SImple, but a feature that would improve a lot the flexibility of this function.

thanks
Marziano872
 
Joined: 24 Mar 2022

Return to Feature Suggestions

Who is online

Users browsing this forum: No registered users and 0 guests