more control over light effects

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more control over light effects

Postby heidi2 » Sat Jan 08, 2022 4:21 am

I can't get myself to use the light effects because there's some things I like and some I strongly dislike. Generally I like to keep my Doom on the conservative side

What I really like: the static light sources (candles, torches etc) add great atmosphere to the geometry

What I find irritating (doesnt integrate well with my feel of Doom): things like fireballs. The contrast from modern and traditional just becomes to obvious (also for example I dislike the high-def blood splatter some addons provide because they look out of place on low-def wall textures).

Also really annoying: the muzzle flash lights.

So it would be nice if there were settings to control that.
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Re: more control over light effects

Postby Rachael » Sat Jan 08, 2022 5:35 am

Before posting in a forum please double check that you are posting to the correct forum. This is twice now that I've had to move your threads, and that's out of the only 2 you've created so far.
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Re: more control over light effects

Postby Caligari87 » Sat Jan 08, 2022 9:55 am

Thankfully this is something you can easily do as a mod. The default lights.pk3 file has lighting definitions for everything you mentioned. Simply make a copy of this file, open it like a .zip, and navigate to the gldefs.txt file for the game you're interested in (in this case it will be at filter/doom.id/gldefs.txt). All the light definitions should be named clearly. Simply delete the ones you don't want, save the file, and load that as a mod instead of the default lights.pk3.

8-)
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Re: more control over light effects

Postby heidi2 » Sun Jan 09, 2022 10:07 am

@Caligari87 cool, exactly what I need :)

@Rachael huh, really? that's odd, sorry bout that
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