SEESDAGGERS support for hitscans and projectiles

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SEESDAGGERS support for hitscans and projectiles

Postby StroggVorbis » Wed Mar 17, 2021 3:41 pm

In Strife, attacking an enemy with the punch dagger alerts all acolytes in the player's line of sight. This behavior can be recreated for A_CustomPunch via the CPF_DAGGER flag. However, no such equivalent exists for ranged weapons, be it hitscan or projectile based ones. Meaning you could shoot someone with a silenced pistol while everybody else just stands there as if nothing is going on.
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StroggVorbis
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Joined: 08 Nov 2017
Location: Germany
Discord: StroggVorbis#2466
Operating System: Windows 10/8.1/8/201x 64-bit
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Re: SEESDAGGERS support for hitscans and projectiles

Postby Apeirogon » Wed Mar 17, 2021 4:09 pm

Well, it named silenced pistol for a reason.
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Re: SEESDAGGERS support for hitscans and projectiles

Postby StroggVorbis » Wed Mar 17, 2021 11:00 pm

The dagger is silent as well 🙄
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StroggVorbis
Donut eat me pls!
 
Joined: 08 Nov 2017
Location: Germany
Discord: StroggVorbis#2466
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia with Vulkan support


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