New parameter for BloodType

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New parameter for BloodType

Postby David Sevinghut » Fri Nov 20, 2020 8:17 pm

This new parameter spawns the specified actor for bloodtype determined by the damagetype and would look like this:
BloodType, replaceblood, replacebloodsplatter, replacebloodaxe, damagetype.

If the damagetype is not specified then the actor spawns normally.
David Sevinghut
 

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