Skill index/name arg for G_SkillPropertyType()

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Skill index/name arg for G_SkillPropertyType()

Postby kodi » Thu Aug 20, 2020 12:03 pm

I have a custom a custom main menu and skill menu. I'd like to be able to use for example G_SkillPropertyInt() on the available skills in the latter to print tooltip info when an entry is hovered over.
For this, I suggest an additional argument for these functions, and perhaps access to an array of available skill definitions.
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