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Moderator: GZDoom Developers
by Major Cooke » Thu Jul 30, 2020 10:36 am
Since position interpolation is exposed (Prev), can the angles be exposed to ZScript?
In this order:
- Code: Select all • Expand view
Vector3 PrevAngles = (Angle, Pitch, Roll);
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Major Cooke
- QZDoom Maintenance Team
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- Joined: 28 Jan 2007
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