IDDT AutoMap Mode Without Cheating

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IDDT AutoMap Mode Without Cheating

Postby okbuddy » Sun Jun 14, 2020 1:52 pm

I'm not sure if such a thing would be possible. Basically as the title says, an automap setting that functions similarly to using "iddt" to reveal actors/items/monsters but only those that the player has "seen". In the same way that the walls of the automap update as you explore new areas, so too would any "seen" actors populate the automap. This way things can be kept track of without spoiling secrets, enemy/item placement or the map itself by using the iddt cheat. Again I'm not sure if this is possible given the constraints of the engine or what have you but it's just a feature I think could be useful. Thanks in advance for any consideration.
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