Show Alive Monsters Mode

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De-M-oN
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Joined: Mon May 26, 2008 3:24 pm

Show Alive Monsters Mode

Post by De-M-oN »

https://youtu.be/70rp8hU_bLE?t=36478

I've seen on this video this nice prboom feature:
There are 2 modes.

Mode 1 shows all alive monsters through walls
Mode 2 does it as well and it disables all the corpses.
you can toggle this via a key.

I found it a nice feature and makes it finding the remaining monsters often easier than on Automap. Especially with disabled corpses.

Also it would be cool if the Automap is on sprite mode - that we could deactivate dead monsters. Then we could find alive monsters on Automap faster too!

What you think? I would find such features helpful if you want to go for 100% Kills.
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De-M-oN
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Joined: Mon May 26, 2008 3:24 pm

Re: Show Alive Monsters Mode

Post by De-M-oN »

Would've liked to see a reasoning for the NO though, because having only the iddt cheat arrows is not that great visibility to find not killed monsters yet :( and thus it would be a handy feature tbh.
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Enjay
 
 
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Re: Show Alive Monsters Mode

Post by Enjay »

De-M-oN wrote:having only the iddt cheat arrows is not that great visibility to find not killed monsters yet :(
If you set up custom automap colours to give the monsters a nice bright colour, using IDDT makes them pretty easy to spot IMO.
Gez
 
 
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Re: Show Alive Monsters Mode

Post by Gez »

Yeah; I always set monsters to be red, allies to be green, regular pickups to be blue, and countitems pickups to be purple.
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