- Minimum Height - The minimum height the actor can float from the floor.
- Maximum Height - The Maximum height the actor can float from the floor if the sector allows.
- (optional) Desired Height - Preferred height the actor "wishes to maintain" (this actor wishes to maintain the distance of 64 units from the floor, unless targetting/fighting enemies)
If in a sector where it can't meet the desired height, it will limit it self to the minimum float value. If a sector is too short (obstruction of the actor, or +MAXHEIGHTTOCEIL float), self explanatory clipping.
Example: A Drone enemy that prefers to maintain a height of 64, but will float with a minimum of 32 units to the ground, but upto 128 units from thefloor if in combat.
Code Example:
Code: Select all
MinFloatHeight 32;
MaxFloatHeight 1024;
DesiredFloatHeight 64;