pitch parameter in SNDINFO

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pitch parameter in SNDINFO

Postby Matt » Fri Sep 06, 2019 2:13 pm

Now that we can change a sound's pitch in realtime, would it be possible to predefine some sound names that pre-set that pitch? Would be a nice way to get more sounds out of a limited set of samples that can be easily replaced with a patch or depending on game filter.
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Re: pitch parameter in SNDINFO

Postby Major Cooke » Fri Sep 06, 2019 4:26 pm

This could certainly have its uses.
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