As title says.
I seen that source code have line tracer which "fire" only on XY 2D plane of a map, but zscript dont. It would be useful for map related checks.
Export 2D hitscan attack to zscript
Moderator: GZDoom Developers
Re: Export 2D hitscan attack to zscript
!!!!!!!
https://github.com/coelckers/gzdoom/blo ... .cpp#L1417
But its not entirely hitscan, I just remembered it so.
https://github.com/coelckers/gzdoom/blo ... .cpp#L1417
But its not entirely hitscan, I just remembered it so.