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Re: Option to change aspect ratio of menu background images

PostPosted: Wed Jul 10, 2019 3:25 pm
by Enjay
Fantastic!

If I'm correct, this is one of the last obvious things that are still tied to a 4:3 ratio and thereby look off on a modern system.

I can imagine anyone with a mod in progress that uses 4:3 images running off to make widescreen versions (I don't now, but I suspect BoA will be an early adopter ;) ).

Re: Option to change aspect ratio of menu background images

PostPosted: Mon Jul 22, 2019 7:48 pm
by Rachael
Split off the unpleasant fuckery, reopening thread. Guy wound up sending a nasty PM and getting himself banned, anyhow. No real reason to keep this locked, now.

Re: Option to change aspect ratio of menu background images

PostPosted: Tue Jul 23, 2019 5:27 am
by Marisa Kirisame
So, one of my doubts about this right now is how I should handle cases where there are "mixed" sizes, so to say. I guess I could split the mapinfo option into separate parameters for title, intermission, finales, etc. Or if this proves to complicate things, I guess I can leave it as-is and expect modders who use the option replace all needed graphics.

Re: Option to change aspect ratio of menu background images

PostPosted: Tue Jul 23, 2019 5:50 am
by Graf Zahl
I'd say the user can switch between auto-detect and fixed 4:3 where 320x200 and 640x400 are made exceptions. No need for micromanagement.

Re: Option to change aspect ratio of menu background images

PostPosted: Tue Jul 23, 2019 6:17 am
by Enjay
Just asking, because I don't fully understand the technicalities, what about something like the bunny scroller? At present, it's easy enough to replace those with hi-res images and they work just fine in a 4:3 view. What, if any, consideration is given to something like that and how it might sit versus, say, a modder replacing TITLEPIC and INTERPIC with 16:9 images?