Synchronized light flicker sector special

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Synchronized light flicker sector special

Postby fluffyshambler » Sat Jan 19, 2019 5:58 pm

The flicker special is of limited use because multiple flickering sectors (lit by one light source, such as a candle prop or fluorescent light texture) will all flicker randomly, which is illogical. I'm aware a synchronized effect can be created with ACS, but that's significantly less convenient than a sector special that automatically synchronizes adjacent sectors' flickering.
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Re: Synchronized light flicker sector special

Postby XLightningStormL » Sun Jan 20, 2019 10:43 pm

Agreed, but ik the dev's are liable to handwave due to the DIY excuse.
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Re: Synchronized light flicker sector special

Postby Rachael » Mon Jan 21, 2019 12:36 am

XLightningStormL wrote:Agreed, but ik the dev's are liable to handwave due to the DIY excuse.

When you make posts like that - definitely.
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