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extend class Cacodemon
{
default
{
+FORCEXYBILLBOARD;
}
}
Yes, sometimes "class Cacodemon2 : Cacodemon replaces Cacodemon" is not enough because name of resulting class is different from original class so other actors (including actors from other wads) will consider such actor as not Cacodemon but different monster.
Alternative variant would be to make such expression valid:
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class Cacodemon : Cacodemon