Multiple levels of menu Scaling
Moderator: GZDoom Developers
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- Posts: 474
- Joined: Fri Jul 18, 2008 12:27 pm
Multiple levels of menu Scaling
Would it be possible to have multiple levels of menu scaling? I frequently play in scaled 240p for nostalgia reasons but sometimes text in the menus that is too long is cut off. This isn't obviously a problem in 480p or higher. So I was wondering if I could have the game scaled to 240 and the menu to 480? This is specifically referring to the Resolution Scaling option in the Video Options menu.
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49067
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: Multiple levels of menu Scaling
Not with how the 2D drawing works right now. It all goes to the same screen which then gets scaled at the very end. It'd require quite a bit of changes to the engine to separate this.