It is not currently possible to modify the offset of a DynamicLight actor. ADynamicLight::SetOffset should be exposed to ZScript to resolve this.
This would be especially useful when the light is linked to an actor with the target pointer (wiki).
EDIT: Relevant commit
Expose ADynamicLight::SetOffset() to ZScript
Moderator: GZDoom Developers
- Rip and Tear
- Posts: 185
- Joined: Tue May 02, 2017 3:54 pm
Expose ADynamicLight::SetOffset() to ZScript
Last edited by Rip and Tear on Fri Dec 21, 2018 9:30 am, edited 1 time in total.
- wildweasel
- Posts: 21706
- Joined: Tue Jul 15, 2003 7:33 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): A lot of them
- Graphics Processor: Not Listed
- Contact:
Re: Expose ADynamicLight::SetOffset() to ZScript
Bumping this thread to remark that this request is apparently already in, or at least, it is according to the user who submitted a moderator report on this thread.
Reminder to users: the developers do not read moderator reports. It is acceptable to bump old Features threads for purposes like that.
Reminder to users: the developers do not read moderator reports. It is acceptable to bump old Features threads for purposes like that.