Log, but only works for activator?

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PillowBlaster
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Log, but only works for activator?

Post by PillowBlaster »

Like print is to printbold, it'd be real nice to have a way to make a message pop up in specific player's console/message prompt, rather than everyone.
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Marisa the Magician
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Re: Log, but only works for activator?

Post by Marisa the Magician »

Would this be really needed as a new feature? One could just check in zscript that the activator is the consoleplayer before calling the function.
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phantombeta
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Re: Log, but only works for activator?

Post by phantombeta »

Doesn't A_Log have a "local" argument?
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KeksDose
 
 
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Re: Log, but only works for activator?

Post by KeksDose »

This is an acs suggestion.
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Marisa the Magician
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Re: Log, but only works for activator?

Post by Marisa the Magician »

Oh... I haven't touched ACS yet, dunno how hard it'd be to add this.
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Rachael
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Re: Log, but only works for activator?

Post by Rachael »

If you add anything to ACS, don't forget to update ACC.
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