NOCOLORBRIGHT flag

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Major Cooke
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NOCOLORBRIGHT flag

Post by Major Cooke »

Doom64 coloring affects entities with the Bright keyword/flag on regardless, and affects their colors. I'd like this so the brightness is not tainted by colors.
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Graf Zahl
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Re: NOCOLORBRIGHT flag

Post by Graf Zahl »

Can someone confirm what is correct for Doom 64?
Gez
 
 
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Re: NOCOLORBRIGHT flag

Post by Gez »

Lost souls are affected by colored light in Doom 64.
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Major Cooke
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Re: NOCOLORBRIGHT flag

Post by Major Cooke »

Okay, did some more extensive testing.

Lost souls from doom 64 have brightmaps don't they?

Have a pic.

The little white stars around the base of the model do not have brightmaps associated and they're bright. Neither does the gunflash effect (which is still sprite based I think). So both models and sprites do not become affected in this case... Huh...
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