Move bot definitions into its own lump in gzdoom.pk3

Remember, just because you request it, that doesn't mean you'll get it.

Moderator: GZDoom Developers

Move bot definitions into its own lump in gzdoom.pk3

Postby Nash » Wed Jun 14, 2017 10:41 am

I posted this about bot definitions... in another thread

Nash wrote:Should the zcajun Bots.cfg be packaged with future official GZDoom builds? As broken as they are, they're still an engine feature and currently the only way to get the CFG file is to download some old version of ZDoom...


Gez wrote:It'd be better if instead of a file it could be loaded from a lump, say, CAJUNBOT or ZBOTCONF. Then it could be squirreled away in gzdoom.pk3 instead of being a loose file.


Caligari87 wrote:ZBOTCONF would be great for any future expandability. The current Cajun bots could be one section, other bots (if ever added) could use a different syntax.

8-)
User avatar
Nash
 
 
 
Joined: 27 Oct 2003
Location: Kuala Lumpur, Malaysia
Github ID: nashmuhandes

Return to Feature Suggestions

Who is online

Users browsing this forum: No registered users and 1 guest