Option to change aspect ratio of menu background images

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Re: Option to change aspect ratio of menu background images

Postby Enjay » Wed Jul 10, 2019 3:25 pm

Fantastic!

If I'm correct, this is one of the last obvious things that are still tied to a 4:3 ratio and thereby look off on a modern system.

I can imagine anyone with a mod in progress that uses 4:3 images running off to make widescreen versions (I don't now, but I suspect BoA will be an early adopter ;) ).
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Re: Option to change aspect ratio of menu background images

Postby Rachael » Mon Jul 22, 2019 7:48 pm

Split off the unpleasant fuckery, reopening thread. Guy wound up sending a nasty PM and getting himself banned, anyhow. No real reason to keep this locked, now.
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Re: Option to change aspect ratio of menu background images

Postby Marisa Kirisame » Tue Jul 23, 2019 5:27 am

So, one of my doubts about this right now is how I should handle cases where there are "mixed" sizes, so to say. I guess I could split the mapinfo option into separate parameters for title, intermission, finales, etc. Or if this proves to complicate things, I guess I can leave it as-is and expect modders who use the option replace all needed graphics.
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Re: Option to change aspect ratio of menu background images

Postby Graf Zahl » Tue Jul 23, 2019 5:50 am

I'd say the user can switch between auto-detect and fixed 4:3 where 320x200 and 640x400 are made exceptions. No need for micromanagement.
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Re: Option to change aspect ratio of menu background images

Postby Enjay » Tue Jul 23, 2019 6:17 am

Just asking, because I don't fully understand the technicalities, what about something like the bunny scroller? At present, it's easy enough to replace those with hi-res images and they work just fine in a 4:3 view. What, if any, consideration is given to something like that and how it might sit versus, say, a modder replacing TITLEPIC and INTERPIC with 16:9 images?
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Re: Option to change aspect ratio of menu background images

Postby Matrix » Mon Dec 02, 2019 6:06 pm

Is there a way to follow the progress of this fix?

Thank you.
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Re: Option to change aspect ratio of menu background images

Postby wildweasel » Mon Dec 02, 2019 7:32 pm

Matrix wrote:Is there a way to follow the progress of this fix?

Thank you.

Keep an eye on the commit log on the Gzdoom github page. Though it's highly likely the dev team are working on other things as a priority, when they have time to work on gzdoom at all.
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Re: Option to change aspect ratio of menu background images

Postby Matrix » Tue Dec 03, 2019 5:27 pm

wildweasel wrote:
Matrix wrote:Is there a way to follow the progress of this fix?

Thank you.

Keep an eye on the commit log on the Gzdoom github page. Though it's highly likely the dev team are working on other things as a priority, when they have time to work on gzdoom at all.


I'm looking at the GZDoom github as I type this and dont see any "issues" section that such a problem would normally be listed under to draw attention.

Or is it documented else where on the github?
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Re: Option to change aspect ratio of menu background images

Postby wildweasel » Tue Dec 03, 2019 6:27 pm

All issue tracking is handled here, on the forum. If you don't see anything relating to aspect ratio in the commit log, then nobody has worked on it. All i can advise is waiting, unless you might be able to help implement it yourself.
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Re: Option to change aspect ratio of menu background images

Postby Matrix » Wed Dec 04, 2019 4:32 pm

wildweasel wrote:All issue tracking is handled here, on the forum. If you don't see anything relating to aspect ratio in the commit log, then nobody has worked on it. All i can advise is waiting, unless you might be able to help implement it yourself.


I see.

I guess I'll be shelving my megawad until this is resolved then.

Thanks for the reply.
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Re: Option to change aspect ratio of menu background images

Postby Marisa Kirisame » Thu Dec 05, 2019 9:32 am

If this is for a title screen you could always use a TITLEMAP and display the image through ACS or Zscript.

I haven't had much time to deal with implementing this, and I believe I said there are some quirks to it which may complicate the process.
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