Weird issue with texture set by script having borders

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Weird issue with texture set by script having borders

Postby DamTheGreat » Tue Mar 15, 2022 7:52 pm

I created a custom texture by combining two existing texture. I did a whole lot of work in GIMP to make sure it's aligned properly. The whole setup is complicated to explain, so I'll just show some pictures:

When I place them normally in Doom Builder:

https://imgur.com/a/LSjN6A2[

But ingame when they're placed by the script they look like this, they look weird, it's barely noticeable, but it's there:

https://imgur.com/a/ixaBNNv

The steup is not clear in the picture, it's like this: 16 long lines with: left = custom texture, middle = default doom texture, right = custom texture.

It's not really a big issue, but it bothers the perfectionist in me.
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DamTheGreat
 
Joined: 26 Oct 2020
Location: Luxembourg
Discord: ☠DamTheGreat☠#7201
Operating System: Windows 10/8.1/8/201x 64-bit
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