[SOLVED] Random jumping and landing sounds not working

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Plasmazippo
Posts: 115
Joined: Sat Sep 25, 2021 11:55 am
Graphics Processor: ATI/AMD with Vulkan/Metal Support

[SOLVED] Random jumping and landing sounds not working

Post by Plasmazippo »

Sorry if this is the million-and-one-th time this is asked, but I'm absolutely stumped.

I've been trying to make a mod for adding customized jumping and landing sounds for my player, but at first the sounds didn't play, and later when I added the sounds to a "sounds" folder, it gave me the dreaded "Sounds that are reserved for players cannot be reassigned" error. I've followed the ZDoom wiki's SNDINFO page to the letter, took a peek into another such mod and even googled other threads of people with the same issue. I legitimately don't understand what I'm doing wrong! :bang:

Here's the contents of the SNDINFO file:

Code: Select all

//Jumping
$playeralias	player	male	*jump	jump/kick
$playeralias	player	female	*jump	jump/kick
$playeralias	player	other	*jump	jump/kick

$random		jump/kick  	{ kick1  kick2  kick3 kick4 kick5 }
								 
	kick1			"sounds/kick_01.wav"
	kick2			"sounds/kick_02.wav"
	kick3			"sounds/kick_03.wav"
	kick4			"sounds/kick_04.wav"
	kick5			"sounds/kick_05.wav"

//Light landing, small falls
$playeralias	player	male		*land	jump/land
$playeralias	player	female	*land	jump/land
$playeralias	player	other	*land	jump/land

$random			jump/land	{ step1 step2 step3 step4 step5 step6 }

	step1			"sounds/pl_concrete1a.wav"
	step2			"sounds/pl_concrete1b.wav"
	step3			"sounds/pl_concrete2a.wav"
	step4			"sounds/pl_concrete2b.wav"
	step5			"sounds/pl_concrete3a.wav"
	step6			"sounds/pl_concrete3b.wav"

//Hard landing, long drops	
$playeralias	player	male	*grunt	jump/slam
$playeralias	player	female	*grunt	jump/slam
$playeralias	player	other	*grunt	jump/slam

$random			jump/slam	{ big1 big2 big3 big4 big5 }
	big1			"sounds/body_big_01.wav"
	big2			"sounds/body_big_02.wav"
	big2			"sounds/body_big_03.wav"
	big4			"sounds/body_big_04.wav"
	big5			"sounds/body_big_05.wav"
This isn't my first time trying to make a player sound mod, but it is the first attempting to use $playeralias to assign random sounds to the action; previously, I only ever used $playersound. By all means, everywhere I looked for reference, this should work, but it doesn't.

If that matters any, the files are in .wav format.
Last edited by Plasmazippo on Thu Dec 23, 2021 10:41 am, edited 1 time in total.
Plasmazippo
Posts: 115
Joined: Sat Sep 25, 2021 11:55 am
Graphics Processor: ATI/AMD with Vulkan/Metal Support

Re: Random jumping and landing sounds not working

Post by Plasmazippo »

UPDATE:

Changed the file names to all be 8 characters long, as the wiki says, and it works now. I was trying to practice the longer name pathing as mentioned in the wiki (full path, name between quotes, the whole kit and caboodle), but that was clearly a bust.
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