I've been trying to make a mod for adding customized jumping and landing sounds for my player, but at first the sounds didn't play, and later when I added the sounds to a "sounds" folder, it gave me the dreaded "Sounds that are reserved for players cannot be reassigned" error. I've followed the ZDoom wiki's SNDINFO page to the letter, took a peek into another such mod and even googled other threads of people with the same issue. I legitimately don't understand what I'm doing wrong!
Here's the contents of the SNDINFO file:
Code: Select all
//Jumping
$playeralias player male *jump jump/kick
$playeralias player female *jump jump/kick
$playeralias player other *jump jump/kick
$random jump/kick { kick1 kick2 kick3 kick4 kick5 }
kick1 "sounds/kick_01.wav"
kick2 "sounds/kick_02.wav"
kick3 "sounds/kick_03.wav"
kick4 "sounds/kick_04.wav"
kick5 "sounds/kick_05.wav"
//Light landing, small falls
$playeralias player male *land jump/land
$playeralias player female *land jump/land
$playeralias player other *land jump/land
$random jump/land { step1 step2 step3 step4 step5 step6 }
step1 "sounds/pl_concrete1a.wav"
step2 "sounds/pl_concrete1b.wav"
step3 "sounds/pl_concrete2a.wav"
step4 "sounds/pl_concrete2b.wav"
step5 "sounds/pl_concrete3a.wav"
step6 "sounds/pl_concrete3b.wav"
//Hard landing, long drops
$playeralias player male *grunt jump/slam
$playeralias player female *grunt jump/slam
$playeralias player other *grunt jump/slam
$random jump/slam { big1 big2 big3 big4 big5 }
big1 "sounds/body_big_01.wav"
big2 "sounds/body_big_02.wav"
big2 "sounds/body_big_03.wav"
big4 "sounds/body_big_04.wav"
big5 "sounds/body_big_05.wav"
If that matters any, the files are in .wav format.