Sound trigger on locked door

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Re: Sound trigger on locked door

Postby Gunslaher_Pi » Wed Nov 10, 2021 3:36 am


For those tuning in for the first time or returning mappers.

To make your "No access sound" play on any wall or switch. In your line Defs, change the properties to "Locked Door raise", change the following arguments.

Close delay: Never, door speed: Slow, when player presses use, repeatable action and finally, there should be an option to choose a coloured key or "Impossible".

Choose impossible. Congratulations. You just made an object/door/switch/wall that will play your "No access sound" every time you press on it.

You're welcome.
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