How to apply a custom font to the main menu

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How to apply a custom font to the main menu

Postby ProYT » Wed Apr 07, 2021 10:26 am

I'm currently working on a doom wad, and I have some problems applying a custom font (which I downloaded from realm667) to the main menu.

I'm better at mapping than modding, so yeah, I often have problems like these.

I still don't know where I screwed up.
What I want to know, is how to create graphics out of a custom font
Help would be very appreciated

Screenshot:
https://i.postimg.cc/3JSF53t6/IMG-20210407-175823.jpg
ProYT
 
Joined: 07 Apr 2021
Discord: ProYT#0136
Operating System: Windows 10/8.1/8/201x 64-bit

Re: How to apply a custom font to the main menu

Postby Talon1024 » Thu Apr 08, 2021 4:18 am

You may not have to create menu graphics with your custom font. The font used in menu titles is called BIGUPPER, so try copying your BIGFONT and renaming the copy to BIGUPPER, and see if that fixes it.
Talon1024
 
 
 
Joined: 27 Jun 2016
Github ID: Talon1024
Operating System: Debian-like Linux (Debian, Ubuntu, Kali, Mint, etc) 64-bit
Graphics Processor: nVidia with Vulkan support

Re: How to apply a custom font to the main menu

Postby ProYT » Thu Apr 08, 2021 7:09 am

Talon1024 wrote:You may not have to create menu graphics with your custom font. The font used in menu titles is called BIGUPPER, so try copying your BIGFONT and renaming the copy to BIGUPPER, and see if that fixes it.


It doesn't fix it, I think it's better if I use paint to split all the letters and then build graphics out of it
ProYT
 
Joined: 07 Apr 2021
Discord: ProYT#0136
Operating System: Windows 10/8.1/8/201x 64-bit


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