New added sounds won't play

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New added sounds won't play

Postby Rebecca Fallerhood » Wed Jan 20, 2021 12:23 am

I can't figure out why my sounds won't play

I added the new sound "RACCSFX" to the wad
I added it also to a SNDINFO file

I can't get it to play with the console command 'playsound raccsfx' or any calls I added to the script.

This is a hexen wad made with slade3
The sound plays fine in the slade3 player
I also tried converting the mp3 to wav and still nothing

I was able to add a song that is playing correctly from the MAPINFO for my level, but it is not in SNDINFO

https://ibb.co/hXs3nyk
https://ibb.co/3m0t7JC
Rebecca Fallerhood
 

Re: New added sounds won't play

Postby Misery » Sat Jan 23, 2021 6:28 am

You haven't specified a language for the SNDINFO. It's just a plain text document.
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Misery
 
Joined: 04 Nov 2018

Re: New added sounds won't play

Postby MFG38 » Sat Jan 30, 2021 5:24 am

Misery wrote:You haven't specified a language for the SNDINFO. It's just a plain text document.


That shouldn't be the problem, though, since GZDoom will parse the lump upon startup anyway. That and SLADE should automatically recognize the language from the lump name, which does make me wonder why it hasn't done so in this case.
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MFG38
 
Joined: 14 Apr 2019
Location: Finland
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia (Modern GZDoom)


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