LUT question
Posted: Tue Sep 22, 2020 12:03 am
I am thinking about one thing.
The idea is simple - make the Palette mode in GZDoom 2.4.0 half-transparent.
Is there any way how to do this right in tonemap.fp?
What it should look like: https://drive.google.com/file/d/1QeAf-o ... sp=sharing
09/22: Fixed Doomguy's strange look.
The idea is simple - make the Palette mode in GZDoom 2.4.0 half-transparent.
Is there any way how to do this right in tonemap.fp?
What it should look like: https://drive.google.com/file/d/1QeAf-o ... sp=sharing
09/22: Fixed Doomguy's strange look.