Hello! I don't know if this forum is meant for this kind of stuff, i'm pretty new in the site.
So i decided to make new HUD graphics for a project i'm working on and stumbled across this issue. How do i adjust the offsets for the graphics corresponding to Doomguy's face??? I want it to look like this:
But in game looks like this:
I would really appreciate if someone could explain me how the HUD works as i couldn't find any tutorials while browsing.
Thanks!!!
How do i adjust Doomguy's face sprites on HUD?
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
- Cabo_Fiambre
- Posts: 54
- Joined: Thu Aug 30, 2018 5:00 pm