How do i adjust Doomguy's face sprites on HUD?

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How do i adjust Doomguy's face sprites on HUD?

Postby Cabo_Fiambre » Sat Aug 01, 2020 11:06 pm

Hello! I don't know if this forum is meant for this kind of stuff, i'm pretty new in the site.
So i decided to make new HUD graphics for a project i'm working on and stumbled across this issue. How do i adjust the offsets for the graphics corresponding to Doomguy's face??? I want it to look like this:


But in game looks like this:


I would really appreciate if someone could explain me how the HUD works as i couldn't find any tutorials while browsing.

Thanks!!!
Cabo_Fiambre
 
Joined: 30 Aug 2018

Re: How do i adjust Doomguy's face sprites on HUD?

Postby Jarewill » Sun Aug 02, 2020 2:46 am

Changing the graphic offsets should work.
For example in SLADE:

Those are the default Doom face graphic offsets.
Lowering them both should put the face more to the bottom-right.
Jarewill
 
 
 
Joined: 21 Jul 2019


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