Things that look different from different angles?

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foul_owl
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Joined: Wed Jan 25, 2012 1:01 am

Things that look different from different angles?

Post by foul_owl »

I'm looking for decorations that look different from different angles. The same way that monsters have 8 different sides, I'm wondering if anyone has done this for, say, hanging corpse decorations, or weapon pickups. It would be interesting to try!
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Enjay
 
 
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Re: Things that look different from different angles?

Post by Enjay »

There have been a few mods with static decorations that have different view angles. Sometimes it works well. Commonly, however, it looks a bit odd when the decoration snaps from one view to the next. It looks worse in a static decoration than it does in a moving enemy.
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foul_owl
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Re: Things that look different from different angles?

Post by foul_owl »

That's a good point!

Which mods have this feature? I'd like to give it a try.
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Enjay
 
 
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Re: Things that look different from different angles?

Post by Enjay »

Knee Deep in ZDoom included an optional PK3 that gives most of the pickups rotations.
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Chris
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Re: Things that look different from different angles?

Post by Chris »

There's also been some projects to make voxels for various decorations and weapon pickups (like this one). It avoids the snapping problem by having full 360 rotation, and not destroying the sprite-ly aesthetic. Though it does have the problem that they may be facing in odd directions, since the actual maps were made with the presumption that the sprite would always face the camera regardless.
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