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Confont and Sliders?

Posted: Fri Jun 08, 2018 6:28 am
by R4L
So, I've been using imagetool and spidey's font generator to convert fonts over for my mod. It has worked perfectly thanks to Marrub's tutorial, but now I'm noticing there are no sliders in the menus.

Further research showed that confont contains the graphics for menu sliders, and the font generator doesn't do that. Is there a template available to follow for this? Or can I just use imagetool's default confont as a template?

Re: Confont and Sliders?

Posted: Fri Jun 08, 2018 9:08 am
by Kappes Buur
The blue handles?

[imgur]https://i.imgur.com/Pm5Oc9X[/imgur]

Re: Confont and Sliders?

Posted: Fri Jun 08, 2018 9:20 am
by R4L
The program works just fine. I meant the in-game menu settings that use a slider to adjust values (like Autoaim or Scale Factor) are not shown because my generated confont does not have the graphics for those.

I'm just wondering if I should just follow a template to make my own confont so I can make my own menu sliders.

Re: Confont and Sliders?

Posted: Fri Jun 08, 2018 9:21 am
by wildweasel
When I previously made a confont with this tool nearly ten years ago, what I had to do was go into the Characters box and write in all of the characters in use, using ZDoom's default CONFONT as a template. This meant writing in typable characters in place of ones that don't appear on any keyboard, such as the borders for menu sliders, arrows, and other things. If you need an image to use as reference, CONFONT.PCX is available in the download for imagetool on zdoom.org.

Re: Confont and Sliders?

Posted: Fri Jun 08, 2018 9:22 am
by R4L
Ah, okay. That makes sense. Thank you weas.