Color of sprites

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InfernalGrape
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Joined: Tue Nov 14, 2017 2:43 am

Color of sprites

Post by InfernalGrape »

Hi! So i use Gzdoom and just use png in Slade for sprites. But colours look slightly off in game, what should i fix?
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ramon.dexter
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Re: Color of sprites

Post by ramon.dexter »

Since you didn't post even a screenshot, we really cant tell what do you mean by "slightly off"...
InfernalGrape
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Joined: Tue Nov 14, 2017 2:43 am

Re: Color of sprites

Post by InfernalGrape »

I can't provide them currently, but here is what color picker in graphic editor shows:

Image

Colour above (#6e6fff) is from in-game screenshot, colour below (#6464c9) is from sprite.

Or is it just how it works? I mean, due to lighting etc.
Nevander
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Re: Color of sprites

Post by Nevander »

Is it truecolor?
InfernalGrape
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Re: Color of sprites

Post by InfernalGrape »

Not sure what you mean sadly, but i think PNGs are 32bit (with alpha channel)
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Amuscaria
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Re: Color of sprites

Post by Amuscaria »

Are your original files using the Doom, or whatever palette, your are making the mod for? If it isn't, Slade will try its best to convert between the original to the game format with varying results.
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Pixel Eater
 
 
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Re: Color of sprites

Post by Pixel Eater »

InfernalGrape wrote:Or is it just how it works? I mean, due to lighting etc.
One way to know is (in Slade): copy the sprites into a "/brightmaps/auto" folder, select them all (I mean the copies) and tint them white.
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