Corridor 7 Animations

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Corridor 7 Animations

Postby Doominer441 » Thu Nov 07, 2019 10:31 pm

I've recently been attempting to extract the resources (sprites, textures, etc) from Corridor 7, due to finding no other useable/unmodified asset rips of it, however while I'm able to get the sprites/walls from the graphics file, I'm unable to find the associated animations for them, no matter how hard I look. In Slade, the files just appear to be static images, presumably of the first frame of the actual animation. How exactly would I extract the rest of the frames?
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Re: Corridor 7 Animations

Postby ETTiNGRiNDER » Tue Nov 12, 2019 3:56 pm

Corridor 7 used a technique called color cycling; rather than using multiple images for some of the animated effects, it updated the color table in the palette to create an impression of flowing/pulsing elements. To turn these into something ZDoom-friendly you would have to know which segments of the palette should cycle, and use that knowledge to re-create the effect yourself.
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