import format of a 3D file

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MamieNova
Posts: 11
Joined: Sun Jul 01, 2018 9:43 am

import format of a 3D file

Post by MamieNova »

Hi,

I tried to import a .obj file into GZDoom builddoom er but it did not work!
So I intend to convert this object type file.
In which other 3D format should I convert it to import to GZDoom Builder?

thanks
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ramon.dexter
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Graphics Processor: nVidia with Vulkan support
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Re: import format of a 3D file

Post by ramon.dexter »

.md2 and .md3. Quake formats. Gzdoombuilder and both gzdoom doesnt support .obj.
MamieNova
Posts: 11
Joined: Sun Jul 01, 2018 9:43 am

Re: import format of a 3D file

Post by MamieNova »

if i model in Blender,which Blender output format should I export to import into GZDoom Builder?
The possible output formats of Blender are:
.dae
.ABC
.3ds
.fbx
.ply
..obj
.x3d
..stl
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Kappes Buur
 
 
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Re: import format of a 3D file

Post by Kappes Buur »

GZDB, and thusly GZDB-BF, import/export wavefront obj files as Terrain.
From the Refmanual

For actors, such as weapons, monsters, various objects, etc, use MD3.
viewtopic.php?f=7&t=61144&p=1061628#p1061628

If you need to convert formats
viewtopic.php?f=3&t=21885&p=851048#p851048
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Leon_Portier
Posts: 62
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Location: Dark side of Bavaria

Re: import format of a 3D file

Post by Leon_Portier »

I use Nash´s md3 export plugin for Blender.
viewtopic.php?f=37&t=35790
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