Background:
Following up on Biospud's VR port, reddit user u/Fish_Biter added tracked motion controller support which really brings the port into an enjoyable & playable state. I'm a modeler, and I ported the Voxel weapons for vanilla Doom/Doom II weapons, and they work awesome. I was able to get animations by using the ol' MODELDEF (< which I still don't understand 100%). I'm now moving on to getting Voxel weapons up and working for Heretic, but I can't get animations to work.
Here's a pk3 where I've replaced the Guantlets. They show up fine: https://drive.google.com/open?id=1WuhS3 ... OGI6drRPXm
Now, when I try to add models to the MODELDEF file, the game complains that there are multiple models defined, and doesn't load.
Need help getting animated 3D models in Heretic.WAD
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- Formic.Sapien
- Posts: 21
- Joined: Thu Jun 15, 2017 6:20 pm
Re: Need help getting animated 3D models in Heretic.WAD
To be honest your description of the problem has almost no useful information.
The given .pk3 has incorrect directory structure. The should be no HereticVRWeapons - Copy folder and all files must be placed in the root of the archive.Formic.Sapien wrote:Here's a pk3 where I've replaced the Guantlets. They show up fine: https://drive.google.com/open?id=1WuhS3 ... OGI6drRPXm
Post complete and up-to-date sample that exhibits the issue. Guess game doesn't work here.Formic.Sapien wrote:Now, when I try to add models to the MODELDEF file, the game complains that there are multiple models defined, and doesn't load.