doom builder teleporter help

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doom builder teleporter help

Postby doomplayer_2474 » Wed Nov 10, 2021 9:57 pm

ok so I'm trying to make more than one teleporter but when I do it just puts me to the teleport destination that a don't want to go to. how can I make it so the linedef knows which teleport destination to go to?
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Re: doom builder teleporter help

Postby Enjay » Thu Nov 11, 2021 1:36 am

In UDMF and Hexen modes you give the teleport destination actor a unique tid/tag number. Then you give the teleport line the same number as the tag as its first argument.

In Doom mode, you give the sector that the teleport destination is placed in a tag and use that tag on the teleport line. Things cannot be given tags in Doom mode.
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