Anyway to fix this light behavior in wall curves?
Light X Wall curves
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- phantombeta
- Posts: 2084
- Joined: Thu May 02, 2013 1:27 am
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Re: Light X Wall curves
It's not possible, unfortunately. This is because level geometry always uses flat normals, and there's no way to make them smooth; This would need some kind of smoothing group support, which GZDoom does not have.
Related thread.
Related thread.
Re: Light X Wall curves
Thank you!