Light X Wall curves

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Light X Wall curves

Postby Logan MTM » Sun Mar 14, 2021 9:07 am

Anyway to fix this light behavior in wall curves?

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Re: Light X Wall curves

Postby phantombeta » Sun Mar 14, 2021 10:24 am

It's not possible, unfortunately. This is because level geometry always uses flat normals, and there's no way to make them smooth; This would need some kind of smoothing group support, which GZDoom does not have.
Related thread.
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Re: Light X Wall curves

Postby Logan MTM » Sun Mar 14, 2021 10:41 am

Thank you!
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