Bug with 3d floors.

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Bug with 3d floors.

Postby Unknown_Horse » Sun Jan 31, 2021 1:32 pm

Hi, i've been making a map for a mod, and for some reason, textures are glitchy in this 3d floor:

https://i.imgur.com/gmeQmcP.png

Someone knows why is this happening?
Thank you in advance.
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Re: Bug with 3d floors.

Postby Graf Zahl » Sun Jan 31, 2021 1:43 pm

We cannot debug a screenshot, so no.
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Re: Bug with 3d floors.

Postby Unknown_Horse » Sun Jan 31, 2021 2:00 pm

Graf Zahl wrote:We cannot debug a screenshot, so no.

I know that you can't make that that the bug disappear magically with a screenshot, i just wanted to know if someone knows why is it happening and if he can explain it to me.
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Re: Bug with 3d floors.

Postby Graf Zahl » Sun Jan 31, 2021 2:03 pm

We cannot tell you without seeing the map.

In any case, moving to "editing" because I consider it very unlikely to be an engine problem.
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Re: Bug with 3d floors.

Postby Unknown_Horse » Sun Jan 31, 2021 2:14 pm

Graf Zahl wrote:We cannot tell you without seeing the map.

In any case, moving to "editing" because I consider it very unlikely to be an engine problem.

I see.

Then here is the map:
https://www.mediafire.com/file/8cud8o5y ... p.wad/file
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Re: Bug with 3d floors.

Postby Kappes Buur » Mon Feb 01, 2021 3:13 am

Hint:
Reexamine the ceiling/floor heights of the control sectors tag 16 and compare to the height of the game area.

If in doubt, then draw it out on paper.
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Re: Bug with 3d floors.

Postby Unknown_Horse » Sun Feb 07, 2021 6:59 am

Kappes Buur wrote:Hint:
Reexamine the ceiling/floor heights of the control sectors tag 16 and compare to the height of the game area.

If in doubt, then draw it out on paper.

Thank you!
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Discord: Unknown_Horse#2358


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