Moderator: GZDoom Developers
iBrokeMyAss wrote:New problem:
nothing is spawning on my map, the things are there, just nothing is spawning on the map after I converted it to Hexen Format.
What am I doing wrong
Spoiler:
Spoiler:
Kappes Buur wrote:iBrokeMyAss wrote:New problem:
nothing is spawning on my map, the things are there, just nothing is spawning on the map after I converted it to Hexen Format.
What am I doing wrong
What are those mapspots for?
You did not associate any actor with Thing_SetGoal to follow the tagged pathSpoiler:
#library "cars"
#include "zcommon.acs"
script 420 ENTER
{
SpawnSpot ( "PedCarRandom", 30, 31);
Thing_SetGoal (
31, // Thing ID of monster to send to a patrol point
12, // Thing ID to send the monster to
0, // Tics before the monster starts moving toward the patrol point
0
);
}
Kappes Buur wrote:crossposting
Your map does not contain a script and the BEHAVIOR lump is of 0 size.
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