what are the limits on GZDoom builder?

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what are the limits on GZDoom builder?

Postby MalcolmCZ » Thu Nov 26, 2020 2:02 pm

I have started building a level and after a while I ended up with a freeze after saving so I can't continue, is there some sort of a limit that I may have exceeded? The map is maybe already too big? After adding more lines it seems it just brings more and more issues.







Also other issue started happening, some of the walls start disappearing from a certain distance or view. I have no idea why it started happening or what does it causes


I would be very thankful for any help with those issues.
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MalcolmCZ
 
Joined: 09 Nov 2020
Location: Prague, Czechia
Discord: Malcolm#1426
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia (Modern GZDoom)

Re: what are the limits on GZDoom builder?

Postby MalcolmCZ » Thu Nov 26, 2020 2:08 pm

editing the map in Slade work perfectly fine, disappearing wall is still thing though
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MalcolmCZ
 
Joined: 09 Nov 2020
Location: Prague, Czechia
Discord: Malcolm#1426
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia (Modern GZDoom)

Re: what are the limits on GZDoom builder?

Postby MalcolmCZ » Thu Nov 26, 2020 3:11 pm

well I continued building in Slade and after some time the disappearing wall stopped happening and pretty much everything works flawlessly 😕 it seems I am no friend with a Doom Builder, still if anyone knows what that caused I am really curious
User avatar
MalcolmCZ
 
Joined: 09 Nov 2020
Location: Prague, Czechia
Discord: Malcolm#1426
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia (Modern GZDoom)


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