A seemingly impossible idea for a 3D floor

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A seemingly impossible idea for a 3D floor

Postby DamTheGreat » Mon Nov 09, 2020 5:50 am

I had an idea to make an upright coffin, basically this shape but inverted (filled in instead of empty):



I tried and tried and tried to do something with 3D floors and slopes, but I couldn't get the result I wanted, the slopes and the 3D floor didn't interact the way I expected. I looked at some tutorials to make 3D slopes, but they cover basic slopes and what I want is very complex, so in the end, I just gave up on it. I'm wondering if what I'm trying to do is even possible...
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Re: A seemingly impossible idea for a 3D floor

Postby Rachael » Mon Nov 09, 2020 7:01 am

Yes, it is possible. Learning requires patience and ... unfortunately a *lot* of persistence.

In your case, have you tried aligning the coffin sides exactly to the same lines as the 3D floor sectors?
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Re: A seemingly impossible idea for a 3D floor

Postby DamTheGreat » Mon Nov 09, 2020 8:05 am

Yes, I made sure the dummy sector is parallel to the sector in the level, so that all the lines align with themselves.

EDIT: I FIGURED IT OUT! It was just a matter of separating the sector into parts and giving them different tags.
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DamTheGreat
 
Joined: 26 Oct 2020
Location: Luxembourg
Discord: ☠DamTheGreat☠#7201
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia with Vulkan support


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