Unfortunatelly this code results in typing literally the "story_text1" (just that name) on the screen - not the text from LANGUAGE file
Code: Select all
// --------Intro Journal Execution-----
script "Maptitle" ENTER
{
Delay (2);
SetFont ("BIGFONT");
HudMessage (l:"story_text1"; HUDMSG_TYPEON, 0, CR_GREEN, 0, 0, 10.0, 0.5, 3.0, 0.8);
}
Off course I've got the language file in my pk3. And I've got the code there:
Code: Select all
// Story Journal Intro
[enu]
story_text1 =
"3rd January, 2178 Martian time.\n"
"Finishing sub-spacial flight to Tryton.\n"
"I’ve been hired by a woman called Noan Klipho to find her brother.\n"
"Normally I don’t take jobs outside the inner planets sphere but the fee she named was more than enough to convince me.\n"
"So after some digging in interplanetary network and with some help of my old friend from Mart-Coops I’ve found that the Struct-Corp he was hired by, was making monthly convoys full of coal workers to its mother firm - Criptico. No papers thou, no names. Silent, shady deliveries.\n"
"Now we are jumping in.\n"
"I hope I won’t need to expose my full spectrum of negotiation skills to finish this job.\n"
"I hate outer sphere.\n";