Sky Rendering Problems
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- Kappes Buur
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Re: Sky Rendering Problems
If appears that you use a single sky image ( 256x128 ? ) but it is not tiled properly.
Various image apps do it in different ways, I use Paint Shop Pro 8 to do that.
If you have any difficulty finding something to do the tiling, then upload the image and someone will do it for you.
Various image apps do it in different ways, I use Paint Shop Pro 8 to do that.
If you have any difficulty finding something to do the tiling, then upload the image and someone will do it for you.
Re: Sky Rendering Problems
The texture is perfectly tiled, I made certain of that.
This is the zmapinfo contents.
And this is the sky texture:
This is the zmapinfo contents.
Code: Select all
map MAP01 "Opening"
{
Sky1 = "SKY1"
}
- Hellser
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Re: Sky Rendering Problems
Did you went into the TEXTURES lump and updated the width of the sky texture? The patch might be updated, but it's pulling the width from the IWAD as 256 instead of your newer width.
Re: Sky Rendering Problems
I see, that fixed it thanks.