Weird, probably nodebuilder related, glitch

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Pedro vc
Posts: 164
Joined: Fri Oct 10, 2008 4:56 pm

Weird, probably nodebuilder related, glitch

Post by Pedro vc »

Is there any way to fix these HOMs without having to delete and rebuild everything? I tested multiple nodebuilders and GZDB's error check doesn't reveal anything abnormal
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Kappes Buur
 
 
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Joined: Thu Jul 17, 2003 12:19 am
Graphics Processor: nVidia (Legacy GZDoom)
Location: British Columbia, Canada
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Re: Weird, probably nodebuilder related, glitch

Post by Kappes Buur »

Other than the ceiling of the control sector for tag1 being too low I see no problem.

two vantage points
Spoiler:
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Pedro vc
Posts: 164
Joined: Fri Oct 10, 2008 4:56 pm

Re: Weird, probably nodebuilder related, glitch

Post by Pedro vc »

Kappes Buur wrote:Other than the ceiling of the control sector for tag1 being too low I see no problem.

two vantage points
Spoiler:
Heh, I would never suspect that the fake ceiling was the problem, considering that it affects the entire map and not just the bugged area. Thanks
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