need help with ACS scrolling floor

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cape98
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need help with ACS scrolling floor

Post by cape98 »

Hi, I am having problems with scrolling floor on acs scripting. I looked it up at the zdoom wiki but it didn't help much. Please help.

ps: I'm using zdoom(doom in hexen format).
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Kappes Buur
 
 
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Re: need help with ACS scrolling floor

Post by Kappes Buur »

Can you tell us what kind of problem you have.

Does the floor not scroll?
Does it scroll but in the wrong direction?

Can you provide a map showing the problem?
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cape98
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Re: need help with ACS scrolling floor

Post by cape98 »

Okey. I used the scrolling sector effect but it was way too slow and it didn't move anything other than the player. Because of that i tried the line 223 scroll_floor on acs scripting but instead of scrolling to south it was scrolling to north east (also it didn't move anything but the player).

What I'm trying to do is a train-like level.
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Kappes Buur
 
 
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Re: need help with ACS scrolling floor

Post by Kappes Buur »

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cape98
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Re: need help with ACS scrolling floor

Post by cape98 »

Thanks. I played it and I had a blast but it didn't help me much about the scrolling floors. I even looked at it in doom builder but what I'm looking for is in scripting and I can't open the script in other peoples maps (doom builder doesn't allow it or something).
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Kappes Buur
 
 
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Re: need help with ACS scrolling floor

Post by Kappes Buur »

The scrolling effect is initiated with the specials 223 and 225, on either end of the map.

If you want to see how those work on the illusion of the travelling train then place a Player1 thing right here at the front of the train, on the bumper,
Spoiler:
and set the scrolling specials selectively to 0, and then check the map how the terrain is effected.

Concerning the script.
The map was made with Deepsea, which named the script as SCRIPT01. The DB family needs it as SCRIPTS. You can view and rename the lump with Slade3.
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cape98
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Re: need help with ACS scrolling floor

Post by cape98 »

okey. I used the specials 223 and 225. This time they can move the player and other things but the floor is scrolling very slow and the walls aren't moving to where i want them to move. The lines 223 and 225 are probably the lines I should use but I don't know how to use them. Could you explain it to me?
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Kappes Buur
 
 
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Re: need help with ACS scrolling floor

Post by Kappes Buur »

cape98 wrote:okey. I used the specials 223 and 225. This time they can move the player and other things ....but the floor is scrolling very slow....
The floor will scroll faster when the the linedef is longer
Spoiler:
cape98 wrote:.... and the walls aren't moving to where i want them to move....
walls in what sense?

Meanwhile, a couple of examples
Attachments
225.wad
(16.12 KiB) Downloaded 49 times
223.wad
(9.87 KiB) Downloaded 50 times
Last edited by Kappes Buur on Sat Jun 29, 2019 11:25 pm, edited 4 times in total.
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cape98
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Re: need help with ACS scrolling floor

Post by cape98 »

Thanks for the wad but i can't open it with doom builder. Anyways I'm gonna give you the map I been working on so you can see what I mean with walls not moving (scrolling) where I want them to move. Sorry for not giving you before.
Attachments
AttemptOfTrain.wad
(45.63 KiB) Downloaded 51 times
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Kappes Buur
 
 
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Re: need help with ACS scrolling floor

Post by Kappes Buur »

Good start.

Edited my post above.
Hopefully my examples are of use to you.
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cape98
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Re: need help with ACS scrolling floor

Post by cape98 »

Thanks to your examples I learned how to use the scrolling floor correctly (thank you so much for that). I still don't fully understand the scroll by offsets but I'm starting to get it. Anyways I want to thank for all your help because i could NOT had done without it. Goodbye and have a great day!!!
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