The vanilla Doom format knows linedef actions that will raise a sector when the respective linedef is shot (# 24, 46, and 47).
Does anyone know how to lower a sector like that? Is it possible in vanilla at all, or is there any similar possibility to lower a sector in one of the enhanced formats?
Which format would the map have to be in order to facilitate that?
How to make a sector that will be lowered when shot?
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Re: How to make a sector that will be lowered when shot?
Okay, nevermind. I went through all the formats manually and couldn't find such option outside UDMF, so I'll have to use that.