SNDSEQ Code:
Spoiler:ACS Script:
Spoiler:If problem in Ceiling_<> do I have another way to fix this issue?
Moderator: GZDoom Developers
Post by DOOMGABR [RU] »
Spoiler:ACS Script:Code: Select all
:DoorBroken1Open playuntildone doors/broken1/open stopsound doors/stop1 end :DoorBroken1Close playuntildone doors/broken1/close stopsound doors/broken1/stop2 end [DoorBroken1 0 DoorBroken1Open 1 DoorBroken1Close 2 DoorBroken1Open 3 DoorBroken1Close ]
Spoiler:If problem in Ceiling_<> do I have another way to fix this issue?Code: Select all
script 1 (void) { Ceiling_RaiseByValue(1, 3, 27); Delay(35); Ceiling_LowerByValue(1, 3, 27); }
Powered by phpBB® Forum Software © phpBB Limited
Prosilver Dark Edition by Premium phpBB Styles