Enjay wrote:You could try redefining the PSX sky to be 256x128 then. From memory, it's got loads of frames so you might just want to do a cut down version of a couple of frames to test the principle before launching in to redefining all howevermany frames. Or use another texture instead of SKY3 that's the same size as the PSX sky (again, just to test the principle). However, I have a nagging feeling that the PSX sky is a weird size. 63x128 or something unusual. Maybe.
Yeah, the PSX sky is 63x224. I do not want to mess with it, I think it is perfect the way it is. So I guess I might have to find an image that is 63x224. The problem is, if I search on Google images for "sky" and set the size to 63x224, all I get is pictures of women, lamps, remotes, shower curtains, beer, products, basically everything that isn't a sky.