[ACS] Function for changing Floor/Ceiling Brightness (UDMF)
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[ACS] Function for changing Floor/Ceiling Brightness (UDMF)
Is there a built-in ACS function for changing just the floor or ceiling brightness levels in UDMF that doesn't affect the entire sector? I have some damaging floors that uses an absolute brightness of 255. I would like to change these back to the default sector brightness when a switch is hit. I can't seem to find any floor-/ceiling-only light control functions in the Wiki, though.
Re: [ACS] Function for changing Floor/Ceiling Brightness (UD
If what you want doesn't exist, could you light the floor using a dummy sector with light level 255 and a [wiki]Transfer_FloorLight[/wiki] line special to make the damaging floor bright and then change the brightness level of the dummy sector via ACS?
Re: [ACS] Function for changing Floor/Ceiling Brightness (UD
I will give this a try, thanks!
EDIT: That worked perfectly, thanks!
EDIT: That worked perfectly, thanks!